java.lang.Object
me.arcademadness.omni_dungeon.environment.services.MovementService

public class MovementService extends Object
  • Constructor Details

  • Method Details

    • move

      public void move(Entity entity, com.badlogic.gdx.math.Vector2 direction)
      Queue a movement request for this entity. If already queued, it will override the previous request.
    • tick

      public void tick(float delta)
      Process movement for all entities every game tick.