java.lang.Object
me.arcademadness.omni_dungeon.environment.world.AStar

public class AStar extends Object
A* pathfinding that supports float coordinates for precise start/goal positions. Uses Manhattan + diagonal movement.
  • Constructor Details

    • AStar

      public AStar()
  • Method Details

    • findPath

      public static List<com.badlogic.gdx.math.Vector2> findPath(TileMap map, float startX, float startY, float goalX, float goalY, int chunkSize)