Class Location
java.lang.Object
com.badlogic.gdx.math.Vector2
me.arcademadness.omni_dungeon.components.Location
- All Implemented Interfaces:
com.badlogic.gdx.math.Vector<com.badlogic.gdx.math.Vector2>,Serializable
public class Location
extends com.badlogic.gdx.math.Vector2
- See Also:
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Field Summary
Fields inherited from class com.badlogic.gdx.math.Vector2
x, X, y, Y, Zero -
Constructor Summary
Constructors -
Method Summary
Methods inherited from class com.badlogic.gdx.math.Vector2
add, add, angle, angle, angleDeg, angleDeg, angleDeg, angleRad, angleRad, angleRad, clamp, cpy, crs, crs, dot, dot, dot, dst, dst, dst, dst2, dst2, dst2, epsilonEquals, epsilonEquals, epsilonEquals, epsilonEquals, equals, fromString, hashCode, hasOppositeDirection, hasSameDirection, idt, interpolate, isCollinear, isCollinear, isCollinearOpposite, isCollinearOpposite, isOnLine, isOnLine, isPerpendicular, isPerpendicular, isUnit, isUnit, isZero, isZero, len, len, len2, len2, lerp, limit, limit2, mul, mulAdd, mulAdd, nor, rotate, rotate90, rotateAround, rotateAroundDeg, rotateAroundRad, rotateDeg, rotateRad, scl, scl, scl, set, set, setAngle, setAngleDeg, setAngleRad, setLength, setLength2, setToRandomDirection, setZero, sub, sub, toString
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Constructor Details
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Location
public Location(float x, float y) -
Location
public Location()
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Method Details
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getX
public float getX() -
getY
public float getY() -
translate
public void translate(float dx, float dy) -
getTileX
public int getTileX() -
getTileY
public int getTileY() -
set
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